Field Series 1

Me messing around with mediæval art, Photoshopping it until it’s far from the 3/4 of a millennium ago of its origin. It started as a visit to the Gemäldegalerie when I decided to do closeups of some of my favourite works. This is part of the Altarretabel in drei Abteilung mit dem Gnadenstuhl, from after 1250. Last night, feeling unexpectedly inspired around midnight, I realised I could mash another few score of layers into an image I was working on six months ago, and increase the density in ways that somehow appeal to my brain and eyes and emotions. I always zoom in on these images, like there’s myriad possible paintings in each. This time I took screenshots of those, and wanting to know what they might look like animated, threw them into Final Cut X and spat out 48 seconds of video.

I was asking myself if this is art. I know art and make art, but still. Maybe they’re sketches of possibilities. I like the artefacts generated from the process. I have no control over this. I have some control in which direction to push an image, but a lot of the detail is only minimally editable. Things happen, I make decisions, other things happen, possibilities open and close, I try and steer it towards a particular satisfaction, but each individual line and gradient and tone, no, that’s the software making its own decisions based on what I ask it to do. And as always, the further I get from using software as it was intended, the more interesting it becomes to me.

錄影太奇 videotage blogging at MAG@V

錄影太奇 Videotage in Hong Kong I know better for 跳格 – JUMPING FRAMES@HKDF2006, the annual dance film/video festival that’s part of the 香港舞蹈节節 Hong Kong Dance Festival (and Paul William’s film of my piece extermination is going to be screening in it this year). Videotage are much broader in their interests than just dance video, being involved in the digital/new/video media arts thing. They also have a blog now, MAG@V, and lots of stuff happening this month.

angel of death meets C64 & NES

Most people who know me a bit understand I love metal. In all it’s forms, from the original heavy stuff of Sabbath and Motörhead, through the crossover decade of speed metal when I was confused if I should like Slayer, coz they sounded awesome, but weren’t punk, and DRI who are the hugely unacknowledged missing link, all the way to this year’s introduction by Emile Zile (who has a birthday tomorrow) of Agoraphobic Nosebleed and Sunn O))), like Depeche Mode say, “I just can’t get enough”. harhar.

And it was Emile again, when we did a sharing of blogs we read, who turned me on to { { { { – – Sky Noise — >>>, who became a daily read in mere seconds, and is one of my favourite sites of computer/art/technology/stuff. (Emile and I have talked about the flabbiness of the term “new media arts” that through its attempts to be all-inclusive becomes both meaningless and exclusionary).

The point to all this is today there was a meeting of some of my favourite things, Slayer covers using C64 & NES, available for download in juicy MP3 goodness.

You can create art & beauty on a computer

On the other side of the hemisphere in Berlin, the 22nd Chaos Communication Congress has hackers making the world a beautiful place through art, and artists making the world a beautiful place through hacking.

Art & Beauty is the central area (B01) at the ground floor of 22C3. It houses a list of interesting projects devoted to doing creative things with technology and is the central relaxation point of the Congress. You also find the catering facilities here along with good music day in day out. Furthermore you can buy congress shirts, pullover, jackets, poster and so on.

The VISUAL BERLIN association is responsible for sound and visuals at the 22c3 art & beauty area, in company with, and supported by the jfe.kleinmachnow. VISUAL BERLIN is a community of local video artists and VJs that gets involved with cooperative projects and mutual exchange with the local and international visualist scene and deals with the technological and cultural aspects of video art. In the course of organizing the 22c3 cultural program in the evenings, VISUAL BERLIN will present harmonic showcases of different audio- and video-artists – visual jam sessions during the day along with collaboration and communication. During the whole time there will be musical output from several DJs and Open Source Netlabels. Furthermore VISUAL BERLIN will organize the audiovisual program of the 22C3 Aftershowparty on the last day at the C-base.

If you want to participate or have any questions, please contact ST.

areas and activities:
AV-Node (
Go Lounge
— 22CCC


I got an email from someone about extermination, who had come along on word-of-mouth and got a kick out of the blood and gore and slayer. It turned out to be Emile Zile, who had an installation in the window of the subway under Degraves St in Melbourne during the Next Wave Festival this year. Emile’s website is a beautiful sprawl of net art, video, installations and other wonders of art, including the narrowband-reaming video for DAS BUTCHER.

tac compression

From RSG and Beige who bought the world the endless joy of carnivore comes the world’s newest and best compression utility, only for OSX and still in beta. TAC – Total A##hole Compression

TAC* is the best compression format available for the web today! By using revolutionary scientific methods, research teams at RSG and the Beige Programming ensemble were able to a compose a complex software tool that expels many of the myths that surround modern file compression techniques. The secret of TAC compression is not that it makes files smaller, but that it makes files bigger, much bigger.** This provides the end user with a compression tool to meet almost any need in today’s bandwidth and gig overloaded computing world.

* Total A##hole Compression

** Tests have shown TAC to increase file size of a compressed file by at least 14 times the uncompressed size.

國立臺灣美術館 – navigator – digital art in the making

The National Taiwan Museum of Fine Arts has just opened an exhibition of new media art, navigator – digital art in the making, with both local and international artists working in digital art exhibiting at the reopening of the gallery.

With the use of sophisticated digital-media technology, the museum-wide show is a look at the cutting-edge future of art, incorporating academic research, new technologies, and an avant-garde style that promotes audience participation.

According to the museum curator, Wang Jun-Jieh (王俊傑), “This exhibition of digital media will be a major event not only in Taiwan, but in all of Southeast Asia.”

The works range from studies on emerging relationships between technology, humans and nature, to others involving computer manipulation requiring proficiency beyond the grasp of computer illiterates.

What is consistent throughout is the commitment to convince audiences of all ages, educational backgrounds, and artistic savvy that in digital art there is an emerging avenue for ideas, themes, inspiration and enjoyment for the artist and viewer.

thailand new media arts festival 2004

In March this year Srinakarinwirot University, Bangkok hosted the Thailand New Media Arts Festival 2004, curated by Francis Wittenberger. Isabel Saij interviewed Francis in netartreview, who set up ICECA Thailand (Initiative for Cultural Exchange and Computer Arts) and the festival after coming to Thailand and seeing the creativity and influence Thai artists could have on the global media scene. The interview also gives a very insightful comparison of curating festivals and making art between Europe and Thailand.

“Punk” attitude and rebellion, as well as pornography, are not common at all. Thai people live a happy life eating, drinking, and having a very rich social life. If you present them with, for example, “hardcore electronic music, they will not get the point; “why do the foreigners listen to noise” will be a common thought, and, without further say, the common Thai will turn to the buffet to get a drink or some sweets and wait until the “noise” is over. Also, in Thailand, technology is something which “if it works, it’s good.” No one will have a language problem with an English menu on their picture-phone. If the tech device offers a useful feature, the English menu item will be memorized as a graphic icon, and from that point on the shape and location in the menu will be an address to access the useful feature–no more and no less.

首届北京国际新媒体艺术展暨研讨会 – First Beijing International New Media Arts Exhibition and Symposium

Tsinghua University in Beijing, together with ZKM | Centre for Art and Media from Germany, and V2_ from Nederlands will stage the 首届北京国际新媒体艺术展暨研讨会Shoujie Beijing Guoji Xinmeiti Yishu Zhanji Yantaohui – First Beijing International New Media Arts Exhibition and Symposium at the China Millennium Museum from May 28. Collectively, they are at the forefront of new media art, digital and net-based art, and the sociology of new technology.

The event is in two parts, starting with the symposium, Leading the Edge over two weeks, focussing on the academic side of the field, with the publication of the essays shortly after. Part two is the main international exhibition In theLine of Flight in May 2005, concurrent with the Beijing Biennale, featuring the major groups and organisations in new media arts, including ZKM and Ars Electronica

The new millennium has witnessed the growing vitality throughout the world of new media art, an art mediated via digital means, often with the internet as its platform. This emerging art, originating from an increasingly technologically dependent society, not only challenges traditional creative media, and ways of thinking, but also posits to artists and cultural workers new questions concerning all realms of contemporary life.

“Millennium Dialogue” aims at creating a constructive dialogue and promoting a dynamic interaction between Chinese artists and global trends in digital art education, production and theorization.

At the crest of rapid economic growth, China has enjoyed a parallel advancement in the digital realm, deploying the latest development in communication technologies and nurturing vast opportunities for both artistic creation and social progress. Chinese art has inevitably, like the rest of the world, come to face similar challenges of the digital era.

Tsinghua University is commited to advocating the understanding of humanity through cooperation and exchange, in promoting originality in artistic creation and innovative thinking in the new millennium, and in advancing excellence in education and research.

The exhibition website has a comprehensive archive of the participating artists, exhibitions and symposium.